listen to the pronunciation of client-server
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describes computer software usually comprising a number of client modules, and a server module to which they are connected in some way. The clients make requests of the server; the server processes the requests and returns the results to the appropriate client
Term used for program or system design where multiple 'client' processes may access a central 'server' for data (such as web browser clients accessing a web server)
A local program (client) that provides an interface to remote programs (servers) in order to provide the client with access to some services such as databases
architecture linking a personal computer on a network to a database, with two primary functions: read and write
An application in which the functionality is divided between a machine serving many users and a client machine Generally applied to database applications
Sharing a computing task between two or more computers In a LAN, one computer with a large hard disk is typically set apart as a "file server", storing files for other computers on the network, which become its "clients" when they use it to store or retrieve data files or software A contrasting strategy is peer-to-peer
  Any hardware/software combination that generally adheres to a client-server architecture, regardless of the type of application
A software partitioning paradigm in which a distributed system is split between one or more server tasks which accept requests, according to some protocol, from (distributed) client tasks, asking for information or action There may be either one centralized server or several distributed ones This model allows clients and servers to be placed independently on nodes in a network Examples are the file-server/file-client relationship in NFS and the screen server/client application split in the X Window System
A common way to describe network services and the model user processes (programs) of those services Examples include the name-server/name-resolver paradigm of the DNS and fileserver/file-client relationships such as NFS and diskless hosts
A model or paradigm that describes network services and the programs used by end users to access these services The client side (or front end) provides a user with an interface for requesting services from the network, and the server side (or back end) is responsible for accepting user requests for services and providing these services transparent to the user
The methodology of interaction between hosts in a distributed system where one host sends a request to another host and waits for a response The client is the originator of the request, the server is the repsonder
(1) An architecture of communications between remote users known as clients, and a central computer, known as the server The client has local processing power and the server provides data via communication lines using well-defined protocols for subsequent processing by the client station The server can also perform processing at the request ofthe client In most cases the client runs propriety software supplied by the server vendor without which the client cannot access the server CLIENT-SERVER (2) Client can also refer to a type of application, such as an "email client"
The method of interaction used when two application programs communicate over a network The server application "listens" at a well-known address, while a client application uses this address to contact the server and request services or information as needed
In computing, a network design ("architecture") that divides processing between clients and servers A personal computer or workstation (client) provides the interface and performs some or all of the processing on requests it makes from another supplying computer (server), which maintains the database and processes the requests
A way of designing computer applications that divides the work between two separate but linked applications The client application typically runs on the user's local workstation, helps the user request data from the server and displays the requested data appropriately on the user's screen The server application typically runs on a remote computer located elsewhere on the network, handles requests from multiple users, processes the data as requested, and returns the results to the computer screen See also server and client
A paradigm used in network systems that separates data processing between client and servers computers There are numerous standards for defining roles (divisions of data processing responsibilities) in client-server systems All of the Internet is a special case of client-server
A form of information system where work is divided up between a client and a server The server is a system on a network which manages a resource or resources that are shared by users throughout the network The client is a program on the user's machine which allows them to make use of the server Book suggestion: Client/Server Computing For Dummies®
Two computer systems linked by a network or modem connection where the client computer uses resources by sending requests to the server computer
In a client-server relationship, the client is a local computer and the server is a remote computer When a client request data from a server, the server delivers information to the client which then displays the data for the user
A computing network in which the functions are divided between clients (or personal computers or terminals), and servers that store, process, and transmit the information
In information resource sharing on a network, process of the server completing some of the processing first, and then transmitting data to the requesting computer 6 24
A network in which some nodes provide special services, such as printing and file sharing, for other nodes
A software partitioning scheme in which a system is divided between server tasks performed on requests from clients, asking for information or action
A network architectural model in which many clients request and obtain specific networking services from a dedicated server
client-server architecture
Architecture of a computer network in which many clients (remote processors) request and receive service from a centralized server (host computer). Client computers provide an interface to allow a computer user to request services of the server and to display the results the server returns. Servers wait for requests to arrive from clients and then respond to them. Ideally, a server provides a standardized transparent interface to clients so that clients need not be aware of the specifics of the system (i.e., the hardware and software) that is providing the service. Today clients are often situated at workstations or on personal computers, while servers are located elsewhere on the network, usually on more powerful machines. This computing model is especially effective when clients and the server each have distinct tasks that they routinely perform. In hospital data processing, for example, a client computer can be running an application program for entering patient information while the server computer is running another program that manages the database in which the information is permanently stored. Many clients can access the server's information simultaneously, and, at the same time, a client computer can perform other tasks, such as sending e-mail. Because both client and server computers are considered intelligent devices, the client-server model is completely different from the old "mainframe" model, which utilized a centralized mainframe computer that performed all the tasks for its associated "dumb" terminals
client server
computerized methodology by which a number of computer programs are simultaneously run (they are connected by the service provider)
client server
the system software that links a client to the system Serveur client
client server
A relationship between programs running on separate machine in a computer network The server is the provider of services, while the client is the consumer of the services
client server
A networked information processing architecture in which information and programs are stored on both servers and clients, and processed cooperatively as the client processor interacts with the server Tasks may be local, shared, or centralized Traditional types of controls over mainframe systems usually do not apply
client server
a server which processes a request and returns the results to the requesting computer
client server
Network terms for specific roles, equivalent to SCU and SCP
client server
A computing network in which the functions are divided between clients and servers that store, process, and transmit the information A standard language is used to define client server interaction
client server
Client/Server distributes the processing of a Computer Application between two computers the Client & the Server - the principal being to exploit the power of each The Client is normally a PC The Application Program will access data and perform processing on the Server and using the data obtained via the server more processing tasks will be performed on the Client More than one user can use the application
client server architecture
model for a system in which most of the data processing is performed by a server
client server network
network which works by the client/server architecture, network in which most of the data processing is performed by a server